SUDOKU README

> Sudoku is digital version from the game you played in magazines and newspapers. Game generates played Sudoku boards.

> After Boys Warehouse and Www comebacks were slashed, ATS games were left as they were. Sudoku was left into a status, where you cannot re-compile the game. This Sudoku was the only playable executable in my libraries and back ups.

> When you begin to play the game, you must select "* All Boards" from game combo box. After that you can select style for generated Sudoku from Boards combo.

> You begin new game with "Retry" and "New" buttons in Top-Left corner. Retry button doesn't work like it should.

> Placing numbers to empty cells, goes so, that you set number to mouse pointer. Mouse pointer show the active number. You can change the number with mouse wheel and box on the left. When you left click fixed or locked cell, mouse pointer makes the cells number active. Thinner red memo numbers need that you press shift, when you left click the number.

> First, Blue sky, board has all aids enabled. Game allows you make notes into empty cells, and to the sides of the board. Blue sky board fills memo fields automatically. Later you can set and delete hints with right mouse clicks. When mouse pointer is over empty area, right click adds currently active number to cell. Clicking existing with same number deletes memo entry, different number replaces under lying number with activated number.

> Game has fully functional undo-redo buttons. On the left "Singles" sets number to cells, which has only one possible number. "Extra cell" puts one, certain to correct, number to board.

> Game settings might work. Game doesn't collect any statistics. On the right there are buttons for opening screens, which were not yet taken to use, when ATS Game project was cancelled. You can get away from these screens, by clicking activator button again.

> Copyright R&D of Putnamis.